swap
I'm a fan of puzzle games, but I got bored playing with all the taps and swipes.
How about making a puzzle game that makes fully use of my body?
game mechanism
Put back your body parts into the right place by swapping between any two parts multiple times.
level design
In each level certain body parts will be placed in random positions. The player needs to figure out how to put them back into the correct places. As it gets harder, more vigorous and interesting movements will be involved.
play flow
visual design
With the mindset of detached body parts, I was looking for styles similar to Attack on Titan, the Japanese manga. Visual design credit to Tong Wen.
booth setting
iteration
The exhibition was meant to be an experience other than a real game for the audiences. So I changed some of the settings after the pre-show.
final exhibition
Swap won Editor's Choice at Maker Faire Bay Area 2017 exhibition.